Open source

The skills our operators use.

Seven Agent Skills, free and MIT licensed. These are the ones we run on client work, not demos built to be published. Agent Skills is an open format, so they work in Claude Code, Codex, Antigravity and Cursor.

Install all seven · Claude Code

1
/plugin marketplace add systoai-design/skills
2
/plugin install systo@systo

Type both into Claude Code. All seven skills are then available in every session, about 1,300 tokens of always-on cost between them. Update later with /plugin marketplace update systo.

Codex, Antigravity, Cursor

1
npx github:systoai-design/skills

Detects which agents are on your machine and installs for each. Add --target here to install into one project instead, which covers Codex and Antigravity together. Or take a single skill from its own repo below.

The seven

artboard

Recut a static creative into another aspect ratio as a real re-layout instead of a crop. Rebrand a captured composition, audit why one works, or author a new one. Remembers every composition it studies in a library that compounds.

GitHub

swipefile

Capture a reference site's design system by measurement rather than by eye: layout, tokens, typography, interaction states, animation. Match a site faithfully, adapt its system to your own content, or extend it.

GitHub

manifesto

Replicate a motion-graphics video frame for frame from a file or URL, or build a new film on its measured skeleton, swapping in different copy, brand and voice while keeping its cuts and easing.

GitHub

motion-brief

Turn a video reference into a script and direction document before anything gets built. The boring step that decides whether everything after it works.

GitHub

motion-graphics-director

The process layer that runs before any tool-specific motion skill and decides how much real production pipeline a given piece actually needs. Five gates, before a single line gets written.

GitHub

hyperframes-render-discipline

Six verification habits for render and capture work, including why a blank-frame check has to count pixels and not bytes. Each one maps to a bug that shipped, or nearly did, without it.

GitHub

threejs-scroll-sites

Scroll-driven Three.js: pinned sections, scroll-linked camera paths, progress-driven shaders, and an idle render governor that stops the draw loop when nothing on screen is moving.

GitHub

Why we give them away

Systo runs AI operations for clients, and a named human is accountable for every one. Skills are how that accountability gets written down. When something breaks on a job, the fix goes into a skill so it cannot break the same way twice.

Publishing them costs us nothing and the feedback is worth more than the secrecy. If one saves you an afternoon, that is the point. If we got something wrong, we would rather hear it.

Where to start

Take artboard first if you make social creative. It ships a runnable example that builds a 1080×1920 poster out of torn paper using no image model and no Photoshop, so the output re-renders at any size or colour because it is a script rather than a file.

Take swipefile first if you build sites, and manifesto first if you make video. Each one runs on its own. Nothing here depends on anything else here.

Rather have someone run this for you?

The skills are free and they stay free. If what you actually want is a named operator driving Claude and your connected tools against one Operation in your business, that is an Operator Seat. $3,000 a month, on accounts that carry your name, with a human checking everything before it ships.

Book a call All seven on GitHub